Art from development of Farmville3. I worked as principal UI artist, supported the process of building fundamentals of interface.
Main game area (hud)
Building menu (building shop)
Quests (mockup)
Achievements
Animal roster (mockup)
Farmhand roster (mockup)
Chest opening sequence
Orderboard
Inventory
First draft for Animal Campaigns
One of first versions of Merchant (shop)
Radio (weather report)
Chat unfolded (with multiple cells)
Farmville3 - official release cinematic trailer
Farmville3 - official gameplay trailer